Item

How persuasive are serious games, social media and mHealth technologies for vulnerable young adults? Design factors for health behavior and lifestyle change support: Sexual health case

Citations
Altmetric:
Series / Report no.
Open Access
Type
Article
Language
Date
2015
Research Projects
Organizational Units
Journal Issue
Title
How persuasive are serious games, social media and mHealth technologies for vulnerable young adults? Design factors for health behavior and lifestyle change support: Sexual health case
Translated Title
Published in
CEUR workshop proceedings 2015; 1369:28-42
Abstract
Description
Publisher
Sponsors
DOI
PMID
Additional Links
Embedded videos